Who knew tabletop RPG's were training manuals to teach humans about our allies?
Robert Suzuki Fletcher's on a mission to save to one of his fellow Mundanes who was captured by the Dark One's forces.
His teammate is being held in the heart of enemy territory... and his HUD gives him a horrible chance of surviving.
IT'S TIME TO LEVEL UP.
Soliciting the help of other more experienced MERCs, the team needs to gain the skills necessary to rescue Beth. Are they up to the task?
The problem: Gaining experience in Middang3ard is incredibly, horribly painful.
The leader of the Horsemen has a quest that might grant them the experience they need.
But can they survive?
There are no saved games in Middang3ard.
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